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A_C_E said:
JustBeingReal said:

A 100K hardware sales boost is miniscule on the grand scheme of things, considering claims that Halo is a huge system seller that's not a big number of systems to move off of the back of a game release.

No, Halo 3 was the huge system seller, the game sold 12 million units, no Halo game after that sold more, which proves the audience wasn't grown because of a single Halo release after Halo 3, rather some of the fans of Halo 3 decided to try the games released after that, but later Halo games didn't create a new audience by themselves, the library effected the sales of the platform, not a single release of the series.

There's no way to know how big Titanfall may become, Halo 1 and 2 (sold 8.49 million according to VG Chartz) didn't move the numbers 3 did, they also had a very well focused single player campaign with a deep lore surrounding that, yet Titanfall has still managed to sell 4.24 million units in like 9 months, not bad for a new IP, even Halo 2 didn't move units that quickly and it had more going for it.

Status of "huge system seller" demands that a single game moves big numbers because it lands on the platform.

100k is the first week only. People don't just stop buying Halo or Xbox's a week after release. Some people have to wait until their birthday or christmas and on those days Halo will reach out to a huge crowd of people because Halo is one of the biggest single games to drive sales for the Xbox platforms, always has been and will continue to do so. If you think that Halo isn't a huge system seller on its own when their is proof that it is then that's your choice to ignore it.


I didn't say people stopped buying the game after it's had it's release week, what I'm saying is that most people that want the game already have the platform, they know the game's coming, so they buy it, play other games 1st and then buy it at a later date.

Of course some of that install base for Halo will wait until the system comes down to a price they're willing to pay for it or wait until they see a bundle of games and the console at a price they like, this only supports my point about the library effect and how it effects console sales.

The numbers support what I'm saying, Halo has already largely had it's effect before the game comes out, if that wasn't the case then people wouldn't have have bought 3.8M copies of Halo 3, when the 360 only sold 67.5M units more the week the game came out.

 

Halo isn't the system seller you think it is, it's one game, of a number that people want on the platform.