Soundwave said:
Nintendo is not in the hardware business to sell only 20-million-ish consoles. Iwata said that during the GameCube cycle. They were not happy with that, I think they are bitterly dissapointed with the Wii U. The amount of time, effort, expense, manpower goes into pushing a console in the market is massive, just barely turning a profit after 5 years is not good enough. That's like spending two hours to squeeze a few drops of juice from an orange. I'd say it's a pretty safe lock to be their worst selling home console too. The GameCube has outsold the Wii U something like 24 out of 25 months that the two have been on the market (equivalent time frame) ... that's horrible. |
Again, I'm aware that it's not selling as well as it could/should but I don't necessarily think that's the only mark of success because unit sales =/= profit. Also unit sales =/= a good product. Also I think there's a reasonable chance that the shrinking games industry is going to see everyone except Microsoft see their worst-selling console to date. PS4 might manage to outsell PS3 but at the moment I wouldn't bet money on it. Where do you get five years from, though? I thought it was four years ago that Nintendo first recorded losses.
Anyway, I don't really want to quibble over sales figures. Point is, on the terms for which I define success, the Wii U has been successful. I've been happier with it than I can recall being with just about any other console I've owned. Except, ironically, for the GameCube.








