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Wyrdness said:
Needing a PC to emulate hardware, as well as needing to download a full ISO is not more accessible then buying a game and simply putting it in the console. I don't need to play around with settings or compatibility to get S4 to play on a Wii U either I just select the online mode and I'm there it's a wonky point using a platform that has no universal set up that gives varying results, even PCs today which are vastly superior in tech can run into issues emulating hardware like the GC, PS2 etc... This is because of the closed platform nature of consoles and their heavily customized hardware, this is why some platforms like the Sega Saturn don't even have a full on perfect emulator.

You brought up SF in a comparison of the competitive communities.


You don't need to play around with settings to play on a WiiU because you actually own a WiiU, my point was that many times more people own a PC capable of emulating Melee than own a WiiU (especially since I've been emulating GC games for over 5 years, so idk why you think PC's today have trouble with it).  In the past 7 years, over 1 billion PC's have been sold (I can give you exact numbers if you want), and less than 10 million WiiU's have been sold total.  It's not even contestible that more PC's have been sold that can run Melee than WiiU's.  Even if you only look at PC's sold since the WiiU was released its still 40-50 times as many.  There are almost no people in the world that own a WiiU but don't own a computer made in the past 7 years, thus practically everyone who has access to SSB4 also has access to Melee.  My second point was that even if they owned both a WiiU and a PC capable of emulating Melee, being able to play Melee is 4 times cheaper than being able to play SSB4.

How does having a free iso online you can find by googling make it less accessible?