Chazore said:
You confuse me, you're saying there are many broken PC games but Creed is multiplat which means it's Ubisoft and a port problem, you must be talking of PC ports in general being broken but even then that's a big problem with the industry, I dunno how MCC can trump a much bigger issue here, it's not really ok to know that PC keeps getting bad ports down the line when we have people like Ubisoft coding for shit and not doing a good enough job. I wouldn't say it was blown way out, if you've seen ubi's track record you'd know they aren't stellar and their coding jobs have been thoroughly documented and pointed out before, it's not really ok to let them off the hook time and time again because a few people think it's blown out and willingly ignore facts, evidence and previous track recorded history, I mean you may believe it's absurd but I can't, it's just Ubisoft not doing their job. |
This discussion is about console games. The PC industry has significant challenges in terms of poor quality ports and that is a larger discussion than just this. It is also a much harder job to make a PC game without weird things happening. I've read Dragon Age Inquisition has huge issues on PC, yet I've had no issues with it at all, only one bug with a man stuck with his lower body in a hill. It just made me laugh
AC Unity fundamentally works in the vast majority of case. Halo MCC fundamentally doesn't (apparently) and Drive Club didn't (apparently).
All I can say for sure is that AC Unity on PS4 is a very long way from a broken game.