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PenguinZ said:
JustBeingReal said:

Halo may have been the biggest IP MS had in the past, but it only matters to the die hard XBox gamers, the Halo name doesn't always guarantee huge sales of Xbox hardware, ODST, Reach & even 4 didn't guarantee that.

 


ODST sold over 6m... And Reach and 4 sold well over 9 million... What do you quantify as huge sales?


Halo 3 sold 12 million units up until now, but no Halo game released after that pushed numbers higher than that.

The games released after Halo 3 weren't system sellers by themselves, rather Halo 3 and a combination of releases made their sales happen.

As far as the "huge sales" comment I was talking about single games and their ability to move hardware. If a game by itself moves multiple millions of units of a console by itself, that's a huge system seller. Halo 3 being the biggest seller and 1st Halo game on Xbox 360 was the system seller, the subsequent releases did well because of Halo 3 and said subsequent games both being on the system.

Halo 5 will be the Halo 3 of this generation, but I doubt it's going to be close to Halo 3 for units sold or have the same kind of effect on hardware sales as Halo 3 did for the 360.

 

In the past I had to have a 360 because I wanted to play Halo 3, but I decided to wait until more games were out, this generation I can gladly wait until other games are released for the XB1 before I will be willing to get one.

Only the die hards are the ones that must jump to buying the system because Halo releases on it.

Just like me most people will wait until there is a library of content they want, to make the investment in the platform worthwhile, a single £40-$60 game, with a campaign I'll play through once and a multiplayer I won't touch isn't enough for me to buy the system. Most people think about the full package the platform has to offer nowadays.