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curl-6 said:
GTAexpert said:
curl-6 said:
Mr Puggsly said:

Pardon my late response...

If CoD on Wii U struggles to achieve 300K then there simply isn't much of a reason to put multiplat core games on Wii U. Maybe you'll argue those were sloppy ports but the masses don't know that and the Wii ports were worse due to technical limitations.

Exclusive 3rd party Wii U games done okay but that's simply because people don't have other options. If Bayonetta 2 was on PS4 and X1 as well the Wii U version would have sold a fraction.

Why is this even a debate? The Wii U is selling poorly, core gamers probably felt burned on OG Wii, so that audience flocked to X1 and PS4 in record numbers.

Gamers today read up on which is the better version of a game. And lateness has even more of an impact.

LEGO City is about the only mainstream exclusive (that's not a Nintendo property) of solid quality, and it sold pretty well.

Third parties could have sold better on Wii U; for the most part, they fumbled the opportunity to do so with either late and/or bad games.

The COD games on Wii U were not late or bad ports and were mainstream but they still didn't sell. Third parties have no way to sell better on Wii U if they are multiplat games.

The COD games on Wii U were shredded on Digital Foundry for not meeting the 60fps expected of the franchise. Also, BO2 promised DLC but didn't deliver (at least not until a year and a half later) so the Nintendo COD community was very disenchanted. 

Dude I don't even know what to say to you.  There will always be some difference between different versions of a game. The framerate may not be 60fps but its fun to play like on other consoles. I know because my friend who owns a Wii U bought BO II and Ghosts for Wii U and enjoyed its controls more than the PS3 version and thought it was just as fluid though he didn't like that the online community was so small on Wii U.