| Soundwave said: Casual centric platform gets casual games for it. What's the problem here really? You can't on one hand champion the decision to go with a more causal approach, but then get upset when third parties follow suit by offering more casual games, rather than the more violent/action-oriented titles on other platforms. If people despise mini-game/casual fare then maybe they shouldn't have been cheering so loudly when Nintendo basically decided to turn their entire console division into a mini-game/fad-chasing direction which typifies the Wii brand. This is the type of software you get as a result of taking that approach. |
Lots of sweeping generalizations in this post.








