| Wyrdness said:
Perfect pivots were used but the players who did weren't aware of the new properties and used them in how they would in Melee, I don't know if Melee will survive S4 as it's a much more competitive and technical beast then Brawl was and has a meta game that can go on to be equal of even better then Melee. Most Melee players may not make the jump but a large number of Brawl players will with little issue. I'll also add that the won't be same rift with the FGC like the Melee crowd had for years opening another avenue fornew players, someone earlier hit the nail on the head that these players are so reliant on Melee's approach that they're destined to fade with the game until a new game using its approach arrives, it won't disapear but it'll become a relic like Third Strike and being a relic doesn't mean washed up, trust me it will be replaced one way or another. People like Mang0 saying they don't like the new game is no different to someone like Sanford Kelly a top MVC2 player and Multiple EVO champion moaning about MVC3's differences as in the end it made no difference as he was replaced on his pedastal by the likes of Chris G, F Champ, Rayray etc... these are the guys I'm talking about who will be replaced by newcomers in newer games. On tournaments I'll point out the is a large factor in Smash tournaments being more successful and that is Nintendo themselves, in recent years they've acknowledged the fighting scene and worked to push and help it unlike before and this is one thing that also falls into S4's favour as well as Brawl never got this support and this is a key factor in Melee not surviving newer games like it did Brawl. Everything before were left to the Smash community who were dominated by the Melee crowd, S4 will grow just as big or maybe even bigger given current conditions as new things are found out each week and it has a better platform to launch from with an immediate presence in big tournaments and a far better and stable online then its predecessor which is also a strong tool in roping in new people to the scene, all of this is on top of being a more balance and competitive game then Brawl which the latter was never intended for any proper competitive scene unlike S4 , this is why Brawl's meta game ended up like it did and Melee has grown to what it is today. We're seeing an equal level of diversity from S4 this early on in it's life, difference being in Melee I tend to see the usual Fox, Falco, Peach, Sheik combo making the top 8, in S4 I've seen different supposed low tiers make top 8 with one even winning. |
Yes a lot of Brawl players will make the jump, in fact my guess is that about 90% of them already have, like I said the communities are heavy splintered and very few players actually played both Brawl and Melee competitively (Mew2king the only of note). Brawl attendance fell off a cliff in about 2013, long before SSB4 had been released and Melee reached new heights in the meantime. Their attendance figures are completely unrelated. At the tournaments I attend (most recently SWEET XVII about 2 weeks ago), almost all the players play Melee exclusively or SSB4 exclusively and have no plan to switch the game they're playing. I personally play Melee competitively but have no intention on playing SSB4 competitively just because I don't have the time. I play with a group of about 12 others and about 8 of them started playing Melee in the past year and afaik none of them are going to switch to SSB4. Everyone who wanted to play SSB4 has already done so in all likelihood (a couple of my Brawl friends have). Wait until EVO numbers come out, I would be surprised to see SSB4 numbers surpass Melee numbers. It's definitely possible, but I would still put my money on Melee. Even if they did, like I said in an earlier post Brawl numbers dominated Melee numbers for 2-3 years before Melee attendance began skyrocketing.
Melee is actually very easy to access contrary to popular belief. It is actually much much easier to acquire a Melee setup than a SSB4 setup (HDTV+WIIU+SSB4+adaptor is well over 400$). Literally everyone has a Wii (or has a friend who doesn't want theirs anymore), and CRT's can be acquired for about $10 at a thrift shop, disc is probably between $30 and $60 depending on where you live. The other option is just to buy a $15 controller adaptor for your computer so you can play on a platform like dolphin or Anther's ladder (albeit probably illegally, but no one is cracking down).
Regarding Nintendo support, as a part of the community I actually dislike Nintendo support and would be willing to bet that attendance at APEX decreased because of the Nintendo sponsorship. The 2nd or 3rd most popular smash game is Project M (attendance figures projected approximately equal to SSB4), and that game was blacklisted due to the Nintendo sponsorship. There was a massive outcry from the Smash community and hundreds of players boycotted APEX because they felt PM deserved a spot. I'm a diehard Nintendo fan (have owned every console and handheld since SNES, and no other consoles), but I kinda want them to leave Smash alone tbh. From Nintendo we received setups and had to drop Project M as well as have a bunch of dumb 3DS ads slow down bracket. The setups would have been provided by the community as they always have, and Nintendo didn't do anything when the venue was in danger, Twitch and Red Bull did. Is it really worth it to drop one of the most popular smash games for extra setups? IMO no, but thats just my opinion, a lot of people think otherwise. If you go on reddit or smashboards or MIOM, alot of people will echo this sentiment.
Sure I'll give you that SSB4 is probably a lot deeper and more competitively viable than Brawl, but the community nowadays is probably about 6 or 7 times as big as it was back then, and SSB4 is just about as different from Melee as Brawl was (slightly faster, but different ledge mechanics and rage mechanic) and if you ask anyone in the community it probably has roughly the same pull as Brawl did. Any Melee players that wanted to switch already have since the games been out for like 4 months now (counting 3DS release). As someone who's local Melee community has probably grown about 6 times as big in the past year alone, I doubt this game is going anywhere.







