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Wyrdness said:

 Again you've said nothing that really backs your stance, only you don't like this and that

Except my entire post which explains my rationale for why the game is designed and caters to casuals.

 

"Do you even know why people come up with bread and butter combos?"

Apparently you didn't bother reading my reply, because my issue isn't that bread and butter exists, but that Smash 4 is drowning in them. This is the antithesis of a competitive game.

 

"Has said nothing to counter any point"

What "point" am I supposed to be countering? What does this even mean? The edgeguarding issue draws fights out and promotes defensive playing. These are not competitive traits. That's my point.

 

"Not only that, pixelperfect has posted..."

Irrelevant. What matters is  that the tourney players don't engage people off the stage.

 

"if the player who is off the stage should be punished then it should be by the equal efforts of another player trying to keep them off."

Clearly you don't know the meaning of the word "punish". If both players are on equal footing, one isn't punished by definition. It means one has an advantage over another. If the person off the stage were punished, the person on the stage would have to use less effort, not equal effort. I already explained this point, but you apparently ignored it.

 

"now players need to up their game off stage rather just grabbing a ledge"

Translation: "reward players who make mistakes and get hit by making it harder for the other player. "

 

"In Smash 4 it's an even situation to make things more competitive."

Competitive games don't remain even all the way through. Try telling that to LoL or Dota 2 players and they'll laugh in your face. All competitive games snowball because it makes the clutch plays that much more epic. It just sounds like you don't know what makes a game competitive.

 

"Like it or not defensive play is part of the game and opens up new match ups"

Yes. Incredibly boring ones that never seem to end. If you think people will watch a title with heavily defensive play, you are sorely mistaken.

 

"Your Apex comment is hilariously flawed, the so called community has spoken yet only 200 more entrants then a game that only came out 3 months a go and is being figured out"

Uh, yeah... That's not the conclusion you should come to from that fact. The conclusion you should come to is that a game that's 15 years old is still more relevant than a brand new game. By this point, Melee should be long irrelevant, yet it isn't. It's actually more popular than it has ever been. Think about that. A game that is older than several of the people playing it is more popular in the competitive scene than it ever has been. I also love how you try and play off having 200 more entrants in a pool of just over 1000. That's 20% more.

 

"You're the classic example of what people are talking about in this thread, the typical Melee fan who doesn't want any change and is quick to jump the gun."

This coming from someone who is clearly white-knighting Smash 4, and getting whiny and indignant because someone else has the gall to criticize your beloved game. 

 

"and you think Smash 4 won't be the same because it takes a new approach."

No, the problem with Smash 4 is that it was designed as a casual game for casuals and not for tourney play. More time won't magically change this fact.

 

"You harp on about the tier list not being figured out..."

Hey look. Another case of how you didn't read my comment because my point was the exact same one you're making. Then, for some reason you repeat the fact that luigi beat diddy, as if that means anything after the point that the tiers aren't figured out yet.

 

"look at your fellow Melee fans screaming at the top of their lungs about Diddy in Smash 4"

I don't really care because they aren't "my fans." Melee isn't even my favorite smash game. SSB64 is. The problem is that you're unable to objectively assess the situation. You think "good" and "a good candidate for competitive play" are the same things. They aren't. I like SSB64 more than Melee, but I realize like everyone else does, that Melee is the best game for professional competitions by a light year. Smash 4 will go down precisely as Brawl did; a casual party game that people will play for about a year or so, get bored, and move on to some other game, or if they are competitive, go back to Melee.

I'm done. Gotta love people who can't handle dissenting opinion; as if I'm making fun of your pet or something.