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Riot Of The Blood said:
This guy is full of shit, and it pisses me off that he always lies about this. He keeps on saying this, but then Nintendo never produces. Super Mario Galaxy was so linear and easy compared to past 3d Mario game's. The controls and level design was way too simple and primitive. What happen to us having to actually use our brains in Mario games? The game never put us in a position where we had to figure any thing out.

They could have put some effort into Smash Brothers' online as well. Most of the time the game is unplayable in random matches, due to lag and just not working at all sometimes. I don't see how any of this is hardcore friendly. Core gamers want and respect quality gameplay. That's all it takes to please true core gamers.


Super Mario Galaxy was easy because we've already played 64 and the controls minus the waggle/IR pointer are pretty much identical.  It's like playing the first .hack game.  At first you may have some trouble figuring out what does what but after that first initial learning curve you can easily go out and play most of them without a hitch.

As for SSBB... most of the time?  Is that why you're always losing.