| aLkaLiNE said: 1 The games are tied to the account, not the console because IMO that just does not make any sense otherwise; what would that mean for your game collection if the console bricked? It'd pretty much HAVE to be based around your account. 2. As for piracy, it's not a concern currently and we have no evidence at the moment to think that Sony/MS/Nintendo consoles are being cracked anytime soon so that's a very hypothetical caveat (even though this whole situation is hypothetical). Either way, I think that they're doing all they can already to prevent piracy and I just don't see someone figuring out how to play burnt games or pirated content from the store anytime soon.
3.- Buying the second copy through the bank resulted in DRM control that prohibits resale unless you sell your entire account. |
Yeah, everything you have elaborated on wou;ld work a whole lot better. I just have a few things I'd like to say about these points.
1. I'm not sure how it is now. But the last time I bought DLC off of LIve it was tied to the console. from the console I originally downloaded the DLC I could play the DLC any time I wanted regardless of the status of the connection to Live. But if I were to decide I wanted to play it on another console I would have to be signed into XBL under that account. Any games I bought would be reverted back to a demo or something ismilar. This could have changed since the last thing I purchased was the DLC for N&B after it was released. There were way to transfer the license to a new console, and if the console were to RRoD Microsoft would transfer the license for you.
I could see similar levels of DRM for something like we ar talking about.
2. It isn't currently, but I doubt that would be the case if there was a way to easily burn games onto a disc.
3. All of the major console manufacturers frown upon a user selling an account and will actively ban you if they find out.
| aLkaLiNE said: Sorry, forgot to cover this too. There would be stores implemented in major metropolitan areas setup for this kind of service assuming this is what the people wanted. Honestly this is the least of my concerns when it comes to the whole concept anyway. Establishing these banks isn't the tricky part, it's how they'll operate. Let's assume for the sake of arguement that each of the big three would be able to open up stores wherever was necessary. |
Realistically this is probably the biggest drawback. It would be hugely expensive to open these stores. With very little payoff in the end. I doubt the majority of people would really look to transfer games that they purchased digitially to discs. And if the Big 3 were to do this it would only be in the largest of towns. so Most of Europe would miss out, maybe everywhere that isn't Tokyo in Japan. NYC, and San fran might justify opening one. But let us say that the major stores on the east coast do. Even then you are missing out on the majority of the US. Luinil in Tulsa is never going to see one.
I may come off sounding like an ass. That isn't my mission. I'm just a bored business student trying not to do accounting homework







