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spemanig said:
Ruler said:

A lot of games runned at 30fps in the past, mgs4 on ps3 , silent hill 2 and 3 on ps2 just a few i know which no one cared about back then. Now its all of the sudden a big deal?

Dark souls is a similiar game gameplay wise but not graphicswise


I wouldn't praise any of those games for not hitting 60fps. And we're working on stronger hardware. Games are supposed to get better. I think it's sad that we have to look at games one or two generations ago as assurance that practices today are acceptable.


30 fps will never go away...ever.  If Bloodborne had been released at 60fps, it would have suffered graphical cuts and people would say, "this is next gen?"  But when a game is released at 30 fps people want to complain that it is not 60.  Every console or PC build will always have a trade off, you can't have both without investing stupid amounts of money to do so, which in time will also hit that same wall.

 

Bloodborne will look WAY better than Souls and will probably have smarter AI and such as well.  As long as it runs smooth, 30 fps is not and never will be a problem.



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