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spemanig said:
Ruler said:

A lot of games runned at 30fps in the past, mgs4 on ps3 , silent hill 2 and 3 on ps2 just a few i know which no one cared about back then. Now its all of the sudden a big deal?

Dark souls is a similiar game gameplay wise but not graphicswise


I wouldn't praise any of those games for not hitting 60fps. And we're working on stronger hardware. Games are supposed to get better. I think it's sad that we have to look at games one or two generations ago as assurance that practices today are acceptable.

games are getting better.   ...it's just you are in a teeny-tiny minority of gamers that actually care about 60 fps.  30 vs. 60fps doesn't affect sales in any meaningful way because it doesn't nothing to improve the way a game looks.  amazing lighting, amazing character models, amazing animations, amazing particle effects, ect. can actually be a difference maker when it comes to sales because people can actually see these differences. 

i for one will gladly take a 30fps game that's pretty to a 60fps game that has to sacrifise anything on screen to achieve that.  i place absolutely zero value on 60 fps and that's probably what makes me a console gamer.   if i gave anything other than no-shits about that i'd probably play on pc where i could get amazing framerates out of all sorts of shitty looking indie games and years late console ports...