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spemanig said:
Ruler said:

A lot of games runned at 30fps in the past, mgs4 on ps3 , silent hill 2 and 3 on ps2 just a few i know which no one cared about back then. Now its all of the sudden a big deal?

Dark souls is a similiar game gameplay wise but not graphicswise


I wouldn't praise any of those games for not hitting 60fps. And we're working on stronger hardware. Games are supposed to get better. I think it's sad that we have to look at games one or two generations ago as assurance that practices today are acceptable.

This is what mostly concerns me about this generation of consoles, as far as I've been aware this gen has been touted and marketed as being all about the 1080p 60fps experience, granted some games do manage to reach that but I'm not seeing 99% of them reaching that status like they should and now because they all don't reach that goal people go into buyers remorse mode trying to make it sound like the lack of what should be attained and given is somehow a great thing when really it's not and then it's played into the whole preference card to make it appear as if that logic can't be contested, PC games for years have had that standard and now it somehow "doesn't matter" because this gen barked and couldn't bite and bit more than it could chew.

Then we also get stuff like IGN showing the PS4 updated version to a last gen PC version and now gulable people are believing the PS4 version will trump all which is a lie since all 3 will be on even ground for once, there will even be ports from PS4 to PC that I can guarantee won't work 100% well on PC which won't be an issue with PC but with the devs and the limited hardware in general.

Sorry for the mini rant but I do agree, games are supposed to get better as tech improves, back in the PS2 days we had plenty of games that ran full on 60fps.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.