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Samus Aran said:
JazzB1987 said:


TBH TP is far worse than OOT. 

And I dont think that a game that consists of 90% the same world as another game can be "better" than OOT.

I dont like the rental system at all because it serves no purpose when you can also buy the items or well buying serves no purpose when you dont die (I didnt )It removes the "treasure hunting/reward" aspect from the dungeons. All that is left is work you HAVE TO do to progress. The items were a reward for doing this.

Give me additional stuff to buy that helps me or let me buy a house like in animal crossing or whatever. But donjt force me to buy weapons. Much like SS this is just some arbitrary random purpose answer to the"what the hell are rupees supposed to do in this game? "-question.

TP had that nonsensical rupee eating armor. SS had annoying repairs and ALBW has that stupid rental system.

The thing that is good about ALBW is the "dungeons in any order"-mechanic.

Zelda 1 also allowed you to enter dungeons in any order but still rewarded you with items for going into those dungeons.

No, TP is far better than OoT.
OoT is the most boring overworld I've ever seen in a game. And the artstyle and combat is downright terrible. Same goes for the bosses.


-TP relies way to much on nostalgia. One of the nostalgia "parts" is semi useless (Epona). TP tries to much to be OOT2/fanservice. Even shiek was planned as a character once...
-Huge world with nothing to do there its just empty. Incredibly soulless. (at least OOT is not just big for the sake of being big)
-Also not even holes in the ground to be found in this empty overworld.
-Game teases you with great character design and stories about an ancient sky race just to show you nude chicken people.
-Probably only Zelda game to ever look worse than its predecessor.
-Boring and repetitive (twilight) music
-Forced (way to long) Wolf gameplay and after you can switch you never use it other than "run faster" or when neccesarry. You also cannot "upgrade" the wolf form its limited to its initial possibilities/skills. = wasted potential since no reward for actually using it other than running.
-The games pacing is bad
-Annoying bugs (not just bugs that are there you can ignore). Savegame bug/ "You found a rupee its worth X rupees" everytimne you start the game. Translation mistakes in some versions.
-pointless red armor that consumes rupees so you have some arbitrary random "solution" for the "what the hell are ruppes supposed to do in this game" question.

etc etc-

The game has amazing stuff like its interesting (yet flawed background) story. The "old" link teaching you new moves. Dungeons etc. Its really amazing end fight etc. but it completely lacked polish. Its still much better than 99% of other games out there but its one of the worst Zelda games imo.



To answer OPs question. I think Majora's Mask 3D will sell better.
- reason being bigger audience by now.
- nostalgia = fans wanting to reexperience it again.
- even people that never played it at least probably head of it by now (after roughly 15 years) so more people will try to give the game a chance.