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Hiku said:
zorg1000 said:

Ya but to my knowledge, backwards compatibility isn't what he's talking about. They will absorb the Wii U architecture into the their next handheld and console in order to increase software output by making it easier to share development and port games from one device to another.

Why would they need the Wii U architecture for that, if it only applies to their next home and handheld consoles? As long as their next home and handheld consoles share the same architecture, they can achieve that. No need for it to be the Wii U architecture specifically in that case.
Which is why it sounds like they are talking about backwards compatibility.

Also because one would assume that (backwards compatibility asside) they'd want to move on from the powerpc architecture, as it's not very cost efficient for them. Because it's less popular than for example x86, manufacturing costs don't drop particularly fast. 2 years down the line with struggling sales, and no price drop/deals yet is a sign of that.

As for the OP, it does sound a bit like it might be like the fat PS3 did with its backward compatibility. But makes me question how expensive Nintendo's next console will be and if its worth it.

They plan on integrating the Wii U architecture into the next devices basically so they don't have to start from scratch and will already have experience working with it. This way they can provide a strong software output from the start without having any post-launch droughts like 3DS/Wii U both suffered from.



When the herd loses its way, the shepard must kill the bull that leads them astray.