walsufnir said:
As to emulation: This is a hard road to walk, as it takes a lot of effort to make it 1. compatible 2. and in the same time fast enough. Of course Nintendo knows how their hardware works but emulation in general needs way more performance than the system you want to emulate. What they could do is something that MS did: Do it on a per game basis so that a "general" emulator wouldn't be necessary but then again this also means a lot of work for Nintendo but could save a good amount of cycles. |
i think eSram isnt that bad and fits well in x86 systems, why shouldnt they stay with esram? and yes, you need a lot more power to emulate, but if they can work around some of the problems if they try. but maybe they go full arm. 2019 isnt next year...







