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Troll_Whisperer said:
We saw a very early build run at over 30fps (it was capped at 30 but didn't drop a single frame, meaning the baseline must have been quite a bit higher).

If they don't hit a consistent 60, they can do what others have done and just unlock the framerate, with an option to lock it at 30 for whoever wants it.


it was running at 37fps if i remember correctly. they shouldnt have mentioned 60FPS. but i am happy they are being honest about where they are right now instead of just hiding it till the last moment. 

 

personally i would rather have a more ambitious, bigger and better game at 30fps then a less ambitious one at 60fps.