torok said:
sc94597 said:
The payoff would have to exceed the opportunity cost. Which I doubt it. A DQ for 3DS would make big dollars because of low development costs and high sales.
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It isn't a payoff, just discounts on royalties + better store positioning + bundling + advertising + dev helping. DQ for 3DS could do big dollars, but Street Fighter on Xbox, looking at SF4, and TR on PS, looking at the last one, would make a lot of money too and that didn't stopped the exclusivity deals.
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Whatever the incentive is, it must exceed the opportunity cost. Which is much larger than the incentive vs. opportunity costs of those games you listed. Development costs are cheaper on 3DS, and sales will be higher. Not to mention Nintendo will likely publish the game in the U.S/EU, if it were released on the 3DS. A removal of a 7 dollar platform royalty and financed advertising wouldn't likely make up for higher development costs.