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mine said:

I don't think that 2x 2MB L2 is a good design decission for 2 x 4 cores... . Its even more worse as each cache miss means a high latency access to GDDR. Thats why computation intensive games run better on the XOne...

The Wii U has 1 x 2 MB + 2 x 512 KB dedicated to a single core each.

 

Link? I would google for the PS4 guy (czerny or so) and presentation and bandwidth...

Why don't you think that's a good design decision ? (FYI the XB1 uses the same CPU cache layout as the PS4 ...) 

The HD twins still have more cache which translates to a lower miss rate so the issue of the costliness of the PS4 having a slower access to memory is an overexaggeration on your part ...

Your reference doesn't mention anything of that sort ...