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Goatseye said:
S.T.A.G.E. said:

 


Max Payne, MGS and Splinter Cell are not what I am talking about. I am talking about the companies style. Almost every AAA they make has a distinct cinematic quality to it. 

As for Halo....Sony has given up on trying to find another Halo. They need to focus on being Sony. Only then will Microsoft be forced to give chase.

P.S.

MS bought Halo...so there is nothing there to attribute to their creativity. 

Max Payne, MGS and Splinter Cell were the cinematic kings before it was a hip thing between gaming fans.

MS made Halo.

Until MS bought Bungie, the latter didn'thave a clear idea on how to give direction to their tech demo.

MS gave Bungie story, gameplay and a new trend to set on the industry: high production value.


Dude....

MS didn't give bungie story. Bungie had the story fleshed out before they were even purchased by MS. 

As for all of the cinematic games you mentioned, none of them are the same. They all have a distinct quality about them just like Sony.