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Nuvendil said:
curl-6 said:

Samus's personality was never really established up to that point; she was effectively a blank slate for the player to project themselves onto. We knew she was a feared bounty hunter, but not much more than that. And that was a good thing, because once they did give her a voice and personality in Other M, they turned her into a mopey wet blanket with daddy issues, somebody I didn't WANT to play as.

Bad writing is not a reason to reject the idea of characters getting development.  Other M is a case of bad game development, period, end of story.  It is not by any means a demonstration of the disadvantages of voice acting.  If they had not given the writing over to an incompetent, then it would have been fine. 

ANd Samus had been talking since at least Super Metroid, if not earlier, and she was talking in Fusion when Prime was released.  She had a personality and had been established as a speaking character.  Making her mute was unwise.  Especially when Retro clearly had the comepetence enough in writing to give her some flavor text at least.

Fusion came out at the same time as Prime, so that is not pre-established characterization. And she may have had a brief 16-bit speech in Super Metroid, but virtually nothing of her persona was revealed.

Having Samus talk would have ruined the atmosphere of solitary confinement and immersion that is the greatest strength of Prime. No matter how good it was, voice acting would only have detracted from the experience, while adding nothing.