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spemanig said:

There's no way they can have a unified platform without going all digital on at least one of their consoles. They can't have a unified platform with both carts and CDs. Guess which one is going?

I actually was wondering this when I first heard about the unified platform rumor. With that idea though, how would we be able to play the same game on both devices w/o buying them twice? iCloud-like system that lets you download the game on the handheld after installing the game on your home console? That would be awesome. If not though, Soundwave's idea for cartridges on both devices might work.

The charger isn't the same thing. Bad decision or not, expecting people buying the New 3DS to largely be upgraders is a valid alibi. It's at the end of it's cycle and it's reasonable to come to that conclusion.

Actually. the charger makes quite a valid point. Nintendo's reason for excluding the charger, a crucial accessory, was that they wanted to keep the MSRP down. You defined a high capacity (64 GB or more) memory card as pivotal to a digital-only handheld, so wouldn't it seem likely that Nintendo would abstain from including a high capacity SD card, especially if it cost more to manufacture than the charger? And I actually don't disagree with Ninty's charger decision.

They already sell digital download cards at retail. My first 3DS game was Luigi's Mansion, and I was offered a download card instead of a physical cart at gamestop. They're already doing this sort of stuff.

I never argued against this. I only ever referred to SD cards.

It wouldn't be cutting costs. The NFC cards would basically be a form of amiibo.

What I meant by cutting costs was Nintendo not including a big SD card with their next handheld, much like leaving out the charger. NFC chips for activating digital games isn't a bad idea if they aren't costly to manufacture.