| spemanig said: Nintendo's track record isn't relevant, since being digital wasn't mandatory. 4GB was acceptable because they could assume that you were only buying retail games, which mean that the memory card would only be used for save data and maybe some indie/VC games. It's an entirely different ball game when you're entire userbase can only play games digitally, and they don't have do factor a cart slot into manufacturing cost. (though I'm not sure how much the latter factors into that) They need to provide more space because everyone will need that space just to play their games at all. I think people overestimate how big the leap actually is. We are already in an all digital world, and their major competitors, the mobile market, has already reaped the benefits of an all digital ecosystem. |
Good points, but even if Nintendo went full digital (which I doubt they'll even do), they'd likely not care enough to include a generous card, no matter how necessary the storage is. They've just dropped the charger in NA, so they aren't afraid to disclude important contents anywhere. Look at the Vita as a wonderful example; it isn't digital, but they still won't include any sort of card! And I believe only certain Vita-branded cards are compatible with it. Companies will cut costs even if the reason seems dumb to the consumer.







