| RolStoppable said: Oh yeah, the enemies in 3D Zelda games are very threatening. A room full of wizzrobes or darknuts in the original Zelda has nothing on the encounters you face in 3D Zelda. The point is that if the combat in 3D Zelda were good, then the games could be built around it. Instead there are countless distractions to, well, distract from the combat. The same goes for the platforming in 3D Mario. On the other hand, Hyrule Warriors has good enough combat for the game to be built around it. It's always the same thing, yet people keep investing more hours into it. |
Combat was never sole purpose of Zelda to begin with I guanrantee you that if HW was a new installment it'll be pegged as one of the worst of the franchise if not the worst, HW is a Musou game so of course it's built around combat what has helped HW is the Zelda lore and good DLC.







