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RolStoppable said:

So what were we talking about anyway? Majora's Mask polarizes because of it's three day cycle. That's the core issue. Then we focused on the nitpicking because there was room for disagreement.

You know which game you have to play? Breath of Fire: Dragon Quarter, the fifth installment in the series. After about an hour, the game introduces the D-Counter. The dragon power within the main character slowly rises just by walking and is displayed in %. Transforming into a dragon allows you to execute powerful attacks to finish off bosses quicker, but each attack (as well as the initial transformation itself) comes at the cost of 1% or more on the D-Counter. Once you reach 100%, it's game over. You can resume your game as new game+ with the equipment and bonus EXP you've accumulated up to the point of your death, but you start right from the beginning again. How's that for a cycle?

Is this a real recommendation or a "play this awful game and you'll see just how bad Majora's Mask could have been" kinda thing? Cause I don't think MM is bad and I don't have anything against the three day cycle. I think it's kinda cool. It could have been done better, but I have no real objections to it.