SJReiter said:
|
I really can't see how they can sustain Wii U gamewise and financially.
Nintendo hasn't been able to deliver a consistent release schedule and this year doesn't seem to really improve on that.
If they can't do that in the best years of the consoles, how can they do that towards the end when Nintendo will be heavily invested in games for the next handheld - which is going to need even more manpower.
What new games or old games are there to support the fall in HW sales in 2016 and 2017? The library will be so small and will lack so much diversity that sales will probably fall faster than in older generations. And they starting point to fall is so low that will be hard to keep at retailers. Remember when Wii U started selling bad and all those retailers started cutting the price and giving it shelf space? At the best, the same thing will happen again.
Wii U's business is so small that software royalties earned couldn't even cover the losses on the system for 1 1/2 years.
That's really what's coming for Wii U in 2016:
no system sellers like MK and Smash (one per generation), Mario (confirmed that the new one is being developed for next gen), Zelda (the new one will arrive in the 3rd full year in the market);
Even less games because Nintendo will be focusing on the next handheld and home console (look at the end of GC and Wii's lifecycles and you'll see how little support they had);
Even less revenue being made by falling sales;
Retailers will give it even less support because there just won't be enough new games or system sellers.
Can we really expect Nintendo to just release a new console during Christmas in 2017?








