Nem said: So, you are defining sucess with how much it sold regardless of product quality? |
Of course he is. How else would he do it? LMFAO
Would a small pizza business be considered successful if it made 500 people happy over 5 years but drained the owners bank account and left him homeless?
MDMAlliance said:
But this thread is really strange to make in general, because it's not that surprising at all that the Wii U hasn't had a very good time with new IPs. The system itself hasn't even sold enough units for it to be easy to do. The biggest chance the Wii U has is for Nintendo to release the new IP, which is unfair to compare to the XB1 and PS4 when you look at it like that. |
A game doesn't have to be exclusive in order to be a new IP. In fact a game being multiplatform gives it a much better chance at being successful.
Also there's no strange restrictions about it.
-Hyrule Warriors isn't a new IP just like he said.
-NintendoLand is just a minigame collection. Regardless of that though, it's bundled with most Wii U's and I dont' think anyone would consider it successful by any means.
There are a few new IPs on Wii U like Lego City Undercover or Wonderful 101, but that hasn't even hit 1million. Same goes for Captain Toad, only 430k sold so far and unlikely to sell any significant numbers. Keep in mind that Nintendo IP are held to a higher sales standard considering the lack of 3rd party support. I myself wouldn't consider 1 Million sales a success, not this gen.