Riot Of The Blood said:
Here's the way I see it: For me, this game fits into the same category as Wii Sports, Sonic & Mario, and ect. This game, like the others I mentioned, is a low budget game meant only to cash in on the Wii. Therefore, it's a cheap cash-in like the other games. If this were a third-party game doing the exact same thing, you guys would be calling it low quality party game BS. |
This isn't a cheap cash-in. If Conspiracy Entertainment craps out a snowboarding game with ugly mascots that are barely controllable and it uses the Balance Board, that's a cheap cash-in. A solid, tested peripheral and an accompanying, detailed game with over 40 activities? That's hardly a cash-in. Especially when, like Brain Age before it, Nintendo put some scientific effort into the building of the game to make sure it's as functional as it is fun. A lot of time and research went into this thing.
They're (Nintendo) showing a level of dedication to their products, plans, and ideas like never before. Before, say in the 32/64-bit eras and last generation, Nintendo announced a lot of lofty goals, and their ideas were either poorly implemented or poorly supported. Look at the GameCube's online, it was barely even implemented and essentially not supported. The 64DD turned into vaporware everywhere but in Japan where it just turned into a next-gen Sega 32X. GameCube-to-GBA gonnectivity floundered. The GBA card reader fizzled. Nintendo had all these great ideas but even leading into many of them, Nintendo's own dedication to them was weak. I don't know if they were relying too much on third parties to make things work or what, but they just went no where.
Right now, they need to be careful. As a gamer, I like that they give us play options other than Wiimote Waggle for some games, but at the same time, they need to make some games work only that way (the waggle or balance board way) in order to show strong support for the controller, peripheral, format, and style. They need to do the same with the balance board. They need to release a new 1080 Snowboarding game ASAP to utilize that thing, and they need to come up with at least one more title as well. You know what springs to mind?
Punch-Out.
Wiimote and nunchuck or dual Wiimotes while standing on the balance board to play Punch-Out? Even many of the laziest of us gamers would be intrigued by that. That could create the most realistically implemented boxing game ever made, even with the cartoony characters. In fact, now that I think about it, Punch-Out better return, and it better have the option to deepen the gameplay by using the balance board. If Nintendo found a way to set that up for people to try in stores, and the Wii's momentum would never slow down. Nuts to bowling, tennis, push-ups, and Mario. You make a boxing game with that level of depth and realism (in gameplay) and get it into people's hands and you've laid the groundwork for the Wii to slaughter the Xbox360 or PS3 unquestionably. And to sell that product, Punch-Out can only have four control schemes: Wiimote & Nunchuck, Wiimote & Nunchuck on Balance Board, Dual Wiimotes, Dual Wiimotes on Balance board.







