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Some of these third party games did ok and were still profitable, but weren't up to the expectations the devs set. For example: did Ubisoft really expect Zombi U to sell amazing amounts? To draw such an audience to the console you make a game for, you need to consistently support it, which they didn't. I bought ACIV, and would have bought Rogue. But Ubisoft didn't bother porting it, even though it costs nearly no effort to bring it over from the 360 to the Wii U.