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Hiku said:
Skullwaker said:
I watched the video. Don't get me wrong, I think it looks fantastic either way, but for some reason I think the game looks better in SD. I kinda feel like it's...too clean or something in HD. I guess it's just preference, kinda like how some people like the original Wind Waker rather than WWHD.

I think the water colors in particular makes it look like it's not just a bunch of empty surfaces due to lacking highly detailed textures, which can be a problem for some old games that are up rezzed to HD.
The graphics actually motivated me to play it more, as it looks quite unique.
Though I can guess what you mean about low res and blurry graphics looking better, but in this particular case I can't really see it much.

I could look at these and try to look at it from an artsy perspective, as if it was on purpose:

-snip-


But that would require quite the stretch of my imagination. And I'll probably just squint my eyes like in Ocarina of Time for N64 and it's infamous blurry fog. I'd rather look at these distant backgrounds blending together in HD. They're still a bit blurry, but not in a low res grainy/foggy kind of way, but in a really nice water-color painting kind of way.

-snip-

(Zoom in/view the full size of the pic above. Looks like a painting.)
Although it's good that it worked for you and you were able to enjoy it. But seeing the difference, I probably won't be able to pick SD if I had a choice.

Anyway, one thing that I found interesting about your review was the gratitude crystal system, and how you get to know and care for the characters in the game. That reminds me of Majora's Mask, and that was also one thing I really liked about that game.
Though I noticed that you mentioned saving Zelda. Not that that comes as a surprise, but it made me realize that I'd like to see a Zelda game where Zelda is present, and you don't have to save her. In fact, I'd like it if she saved Link for a change. Perhaps for a small portion of the game, you get to control Zelda,a nd rescue Link.

That's pretty much how I view it, as if it was on purpose and was always meant to look grainy and SD. Regardless, the water color style is brilliant in both definitions imo and I hope they bring it back someday (although I think I read some time ago that they don't plan on it).

I don't think the gratitude system's as effective as the side quests in Majora's Mask, but they're certainly a nice addition and worth collecting.

I completely agree with you. I mean, Zelda has been present in the games and has helped Link before, but I wouldn't say she's ever really saved him and, other than Hyrule Warriors, we've never been able to play as her. It would be a nice change and I think most people would welcome it.



Official Tokyo Mirage Sessions #FE Thread