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Busted said:

I'm not wrong because you say so, look at Gardevoir's and specially Suicune's styles, mostly projectiles, do an insane amount of damage, you can't just ''write a line of code and make phase change its own mode'' wish worked that way, we would have 50 releases by studio per year, but i'm not gonna talk about that, they should just focus on what they're doing, the way they're doing it


I've seen them. You're exadurating. Their projectiles do no more damage than projectiles in other fighting games, at all. You're not wrong because I say so, you're wrong because the things you are saying is incorrect. It would not be a waste of time. It's already in the game. They wouldn't need do any large amount of work at all for something like that, or else we'd have only 1 release by a studio per 50 years. And yes, I'm exadurating ironically.

There's nothing about simply, and it is extremely simple to do, adding the option for 2D only battles, in a game that already has 2D battles, that stops them from "just focusing on what they're doing, the way they're doing it."