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So AR not hologram then. Typical of corporations to co-opt and misuse terminology for marketing PR. Not pointing fingers solely at Microsoft for this, but it happens to be Microsoft doing it right at this moment.

A bit like Illumiroom I see this tech as having use in enterprise (industrial and entertainment) applications rather than home or consumer entertainment. Having entertainment content (movies or games) showing up on my living room decor diminishes immersion rather than enhancing it in most cases. This is why from a gaming perspective VR is much more interesting to me, even though I don't ever see myself forking out for a VR headset. However, if you custom design, say, a battle arena and then overlay the AR from the AR glasses then you can have a very immersive gaming experience, hence I see great applications in enterprise. It can pretty much transform the laserstrike experience, so that you're not just battling other people, but also battling monstors, or zombies or what have you in the laserstrike arena.

If they could make the headsets robust enough I reckon AR battle arenas would be amazing. More immersive than laser strike, less messy and painful than paintball. Of course they will be able to embed the headsets into cool helmets and such.

The tech as demoed seems very awkward to use for precision gesture controlled stuff. It's still quicker and more precise to use a mouse. But having the AR image displayed in 3D space while you're working is very helpful.



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