sc94597 said:
I know you probably already know this, but I wanted to clarify a part of your post for others. Clockspeed is still important. There isn't much multi-threading in emulation, at most two cores/threads are used so that makes it a very clock-speed dependent application when talking about intel vs. intel or amd vs. amd (Instructions per cycle on each core are also important so Intel vs. AMD doesn't work.) People always say go for IPC and clock-speed over anything else if you want to emualate games at the best settings. An i3 or Pentium at 3.2 GHZ + is going to be better than an i7 at 2.4ghz, for example, despite having a fourth to half of the threads, because these applications just don't use multi-threading or more than two cores (there are some instances where they can, but it shows minimal difference.) http://cpuboss.com/cpus/Intel-Pentium-G3258-vs-Intel-Core-i7-4700MQ (before overclock) http://cpuboss.com/cpus/Intel-Core-i7-4700MQ-vs-Intel-Core-i3-4130 Having said that, his CPU should run most games at full speed (don't know which resolution with his GPU, guessing 720p.) |
Perhaps I should've said "not necessarily", yes. Thing is clockspeed doesn't really improve (at least on x86 or x64) since many years, yet the performance increased a lot due to new architectures, more cache, smt, new instructions and so on. That's why I said speed in general so that people who overclock a core 2 duo to high speeds think this would be enough (although it could) or would outdo a more modern cpu just because of the higher clockspeed.








