By using this site, you agree to our Privacy Policy and our Terms of Use. Close
sc94597 said:

That is kind of like saying I can switch between 30 fps and 60 fps games without finding the difference conspicuous. It might be true for some cases it might not be true for others. The real point is though: for everything else controlled (same game, same monitor/tv) the difference should be quite noticeable. In the end it depends on the game. Some 720p games have excellent image quality because they reduce artifacts and aliasing with a plethora of different techniques. Some 1080p games have horrendous image quality because they don't do these things. There are many other factors to consider of course. But I think the 30fps vs. 60 fps and 720p vs. 1080p (or any other resolution comparison) are very similar. Here is an example of a situation when I knew the resolution was off right away. Dark Souls for the PC was locked to 720p 30fps by the developer. I didn't notice that before I started playing. I noticed the game was blurry and it had horrible aliasing for a 1080p game (I was playing it on my 15.6 inch laptop which can output 1080p.) I did a quick search and found out that it was indeed locked to 720p and I needed a mod to play it at 1080p (or in between.) I applied the mod, and instantly I noticed a clearer picture and not as much aliasing. I did notice the lower framerate too, but I figured it was because my laptop wasn't a high-end laptop and it was running at its best (locked 30fps.) Everybody is different though, and have different abilities to see the differences. 

I never argued tht this was anything other than my opinion.
30fps to 60fps is the much more impactful difference to me, so given the choice I would almost always opt for 720p/60fps over 1080p/30fps. Granted, some games benefit from framerate more than others, but those are the kinds of games I tend to play mostly;  platformers, shooters, and racers.