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Sure, the industry might be able to release many more games per year, but how many more games per year will consumers support? Are the same people who bought Gears of War going to be interested in a cheap Gears knock off? Probably not. We're already faced with a glut of content as it is. So unless these leaner, meaner, and far more numerous teams are making truly innovative games which scratch an itch that existing games don't, they're better off working on polishing up games that will actually sell instead of making ones destined to be part of a "20 games for just $1!" Humble Bundle within a few months of release.