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Viper1 said:
Smidlee said:
"2- Game development costs are said to be much lower on the Wii, mainly due to lower cost of developing ED graphical assets vs HD ones."


I thought it was because of the fact Wii is basically a upgraded GameCube so developers already familiar with it's hardware. HD in itself doesn't make games more expensive since there are HD games like Super StarDust HD for $10.


Who you quoted is correct. High resolution textures cost more to draw and render than SD and are a bulk of the increased production cost this generation. Art has alsways been the biggest chunk of production costs.

 

SSD HD is a downloadable title and therefore you don't have manufacturing, packaging, wharehousing, shipping, distribution, retail margins, etc...


High detail 3D models cost no matter the resolution. Higher resolution can show greater details of a 3D models especially when adding distance. (so you can get by with ugly low resolution 3D models more on SD than on a PC or HD console. Yet there are some PC games that have them) All modern day PC games are in much higher resolution than SD.

Yes games are cheaper to develop for the Wii and it often shows.