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MDMAlliance said:


@Bold: There's no way you can possibly prove that, especially since it doesn't take much research for you to know it isn't true.  I wont argue that everyone embraces it, but I am quite sure that there's no way for you to prove that most people don't care about the idea of what you could do with it.  
As for making good uses of it, there are some examples of good uses of the gamepad, and it's unfortunate that Nintendo hasn't fully implemented them yet, but I think it has more to do with Nintendo focusing on making as much money as they can on the system for now.  It would likely end up costing more money to experiment with it than to just simply pump out money makers.

@Mario flopping, I disagree.  You compare it to Galaxy and the original 3D Mario (Mario 64), but those are bad comparisons when you take the other factors into account.  Given the install base for the Wii U, it did pretty well.  

@Zelda art style, there's really nothing you can show that proves that Skyward Sword sold fewer units due to its art style.  It would actually be more believable to say that Skyward Sword sold less due to it being launched near the end of the Wii's life (which there is some relation between software sales and the time of release, believe it or not), or that the motion controls turned people away from the game.  Twilight Princess also released on the Gamecube initially, and it sold terribly.  Your reasoning for why Skyward Sword sold as little as it did (which, objectively speaking, it did not sell "terribly") can be akin to saying that Twilight Princess for Gamecube sold very little was primarily because it is the Gamecube it sold on, and the Wii version sold as much as it did primarily due to the Wii having sold many hardware units.

Most people want a Wii U without the gamepad controller. There's like a new thread about it every week even here on VGChartz.

Yeah but Super Mario HD should have sold consoles. 3D World disappointed MANY people when it was revealed. An HD Super Mario 64 sequel would have caused the internet to shut down. Remember the Twilight Princess E3 reveal? Man that was amazing!

Twilight Princess sold terrible on the GC because it was a Wii game. Yeah, technically it was ported to the Wii but most people didn't even know TP came out for the GameCube (and Nintendo only kept it on the GC because it promised it for 2 years). Skyward Sword sold poorly because it had no appeal. If SS had TP graphics I bet you it would sell significantly better.

Wind Waker HD also flopped in comparison to Ocarina of Time 3D