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estebxx said:
i seriously dont understand why is the press giving this game a bad time for not being innovative... are we going to pretend that every single game that comes out is innovative? TLOU WASNT innovative, it just did everything right and yet it got huge praises from the press, critics and gamers...

And thats not the only game that came out and wasnt innovative... the MAJORITY of games that come out are not innovative,,, how was BF4 innovative? how was ACU innovative? how was Infamous Second Son innovative?, how was Driveclub and or Forza 5/Horizon 2 innovative?, how was Guilty Gear Xrd Innovative?, how was LBP3 innovative?... they werent they are just new games that try to improve the same formula they have been using in the past.

The Order just like TLOU is a new IP that isnt innovative, but that doesnt mean that it will be a bad game (TLOU surely wasnt), the quality is all that i care for in MOST games since innovation isnt needed for a game to be good.

The point that the author is trying to make is that innovation and revolution are being improperly used.  The Last of Us is innovative.  So's the majority of games.  There's nothing revolutionary about any of them.  For example: Pacman was revolutionary, Ms. Pacman was innovative.