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Smidlee said:
"2- Game development costs are said to be much lower on the Wii, mainly due to lower cost of developing ED graphical assets vs HD ones."


I thought it was because of the fact Wii is basically a upgraded GameCube so developers already familiar with it's hardware. HD in itself doesn't make games more expensive since there are HD games like Super StarDust HD for $10.


 Who you quoted is correct.  High resolution textures cost more to draw and render than SD and are a bulk of the increased production cost this generation.   Art has alsways been the biggest chunk of production costs.

 

SSD HD is a downloadable title and therefore you don't have manufacturing, packaging, wharehousing, shipping, distribution, retail margins, etc...



The rEVOLution is not being televised