By using this site, you agree to our Privacy Policy and our Terms of Use. Close
zorg1000 said:
Jizz_Beard_thePirate said:

Well... It came out around the end of 2001 in NA and the price cut was in 2003sh and the wii came out around the end of 2006 so it had ~3 years to make a difference yet it really didnt... I really don't think going another gimmicky route with a Microconsole is the way to go even if it is cheaper

Edit: (If you are responding to this than I will just put it in my next reply)

You also said that it will have close enough hardware to their next gen handheld? If thats the case, they its definatly a vita/vita tv which further proves that your concept will not work. Nintendo handhelds are fairly cheap and if the Micro-console costs only $50 less than the handheld version, no one will sacrafice the portibility of the handheld as well as the touchscreen compatibility for the "TV" experience. Same software + same hardware = butchering sales of one of the platform which seems to be the console one more often than not

What does that have to do with anything? Like I said, the competition was close in price, when GC was $149, PS2/XB were $199, when GC was $99, PS2/XB were $149. The extra 3rd party support and multimedia features made it worth the extra $50. In this scenario it's a $99-149 device against $300-400 devices, a much different situation.

Vita TV is a TV version of an already failed device, thus making it a failure from the start, just because it failed doesn't mean other companies will fail with the same concept. A TV version of a successful device has a much, much higher chance of success. How many people do u hear asking for a mainline Pokemon title on consoles? This device would finally give them that and I don't believe portability is the main selling point of Nintendo handhelds outside of Japan, it's more like price/software considering that the majority of people who play them, play at home. Also just because one sells less than the other doesn't necessarily make one a failure. Let's say in this scenario the handheld sells 50-65 million and the home version sells 30-35 million, would that be a failure?

The reason why people want a mainline Pokemon title on a console is so that the Pokemon game will be able to use the power of the home console which is much more powerful than the handheld and not be limited to the power limitations of the handheld. It is not because they want to play the same game on a TV. And yes, this will technically give them that but its not the reason why people want it and therefore it will not do anything to help the sales. They don't want a port of the game they can easily play on the handheld, they want an original Pokemon game that can utlize the full power of the console which is not avaliable on the handheld. And you are drastically over estimating the sales of a micro-console.

Heres an idea, instead of speculating that it will work magically, why don't you give me some examples in cases where such a thing actually worked? I gave you the Vita/Vita TV, so now its your turn

And btw, the Vita sold 2.12 million in NA where has the Vita TV sold < 60k since its launch I believe. That is a bigggg difference. But yes, please, give me some proof because guess what, many 3ds owners also own a wiiU because they want the experience that the console exclusive version gives them and certainly not cause they just want to play the exact same game on their TV



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850