Roronaa_chan said:
"Ready at Dawn didn’t simply pile on more polygons or bigger textures to make the game look that good, but researched new solutions in rendering and combined them with others that weren’t previously used in gaming". When criticizing a "logic" it helps to know what it is first. Also, MP might not have been in HD before but hundreds of other games have. |
And what are these new techniques Ready at Dawn supposedly invented?








