Mr Khan said:
Right: competition can be fun (fun is not mere frivolity, just like happiness is not mere hedonism. Same way grind-fests like Monster Hunter can be just as fun as a quick-paced game of Smash), but again, losing very badly is not fun and doesn't have a place in the system. Forcing people to endure a bad loss beyond any point of recall is just a humiliation, like if everybody was forced to try out for the team, even if they didn't want to, just so the people who were good at the sport could stoke their own ego about how much better they are than average. You are not proving anything beyond a certain point that isn't already apparent to everyone, there is no pride or glory, just angst. Though ultimately we're talking about very isolated incidents. I'd peg the mercy rule as something like two standard deviations away from the average point spread for the sport in question, something that's statistically very unlikely to happen, but certainly can happen. Would only apply to high school sports, maybe the NCAA. Pro is different because the folks may get humiliated, but at least they're getting paid. |
Agreed, this is no doubt an isolated incident. It is never usually this bad in any level of sports, unless you're playing playground ball and getting your butt whooped to the point where you pick up your bags and walk off the court.
As for losing badly not having a place in the system though, I do not believe mercy rule in all sports does either, but clearly this isn't a discussion where we will likely come to any full agreement on and I am positive we have said just about all that we both could say.
Still enjoyed it none the less.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)