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DerNebel said:
Captain Toad must've been incredibly cheap to make for Nintendo (made in about a year, shorter than usual games, basically entirely reuses assets and music(?) from 3D World). 250k in the US in one month? I think Nintendo's very happy with that.


Indeed. A lot of us figured that 1m lifetime WW would be a big win for a budget title like "Toad".



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