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Xenoblade Chronicles-I hate that when trading items, you have to do it one at a time. When you need 5 of an item, you should only have to talk to the NPC once to trade for those 5 items.

The Legend of Zelda: Skyward Sword-The Imprisoned, which is basically a timed boss fight-3 TIMES. And the Silent Realm trials, which are forced stealth sections that also have a time limit of sorts. They're kind of fun and exhilarating, but they prevent me from wanting to replay SS because I'm not always in the mood for that kind of "stress."

Pokemon-Shouldn't the PC Boxes just be accessible from your Pokedex by now? Like cloud storage or something?

The Legend of Zelda: Ocarina of Time-Literally about the ONLY thing...not being able to resume from anywhere. I understand the limitations in the original, but in the 3DS version I feel like the game should be able to remember where you saved and just keep you there.

Pokemon Yellow-Not being able to evolve Pikachu, nor catch ANY other Pikachu, when Raichu is my favorite Pokemon.

Kid Icarus: Uprising-That the controls, while extremely accurate, responsive, and fun to master, require me to use the included stand to play in order to avoid very real hand pain.



Upcoming Games To Get

Definite: Kirby Star Allies (Switch), Mario Tennis Aces (Switch), Fire Emblem (Switch), Yoshi (Switch), Pokemon (Switch), Kingdom Hearts 3 (PS4), Monster Hunter World (PS4)

Considering: Fe (Switch), Donkey Kong Country Tropical Freeze (Switch), The World Ends With You (Switch), Ys VIII (Switch), Street Fighter V: Arcade Edition (PS4), Kingdom Hearts 2.8 Remix (PS4), The Last Guardian (PS4), Shadow of the Colossus HD (PS4), Anthem (PS4), Shenmue 3 (PS4), WiLD (PS4)