| spemanig said: The whole point of this post was to assume that they won't make a console pokemon game. They've said as much. Pokemon belongs on handhelds to them. While I 100% disagree with them on that, the point of this thread was to say that they will soon be able to make the console quality Pokemon game 99% of fans have been begging for on the handheld space they don't want to give up, and when that happens, they need to change. If Ubisoft can make a new Assassin's Creed once a year, Nintendo can get a team together that is compitent enough to pick up the pace of these games and still be wildly profitable. They had no problem hiring tons of 3D model artists for XY. They should have not problem expanding further for this. It's way past time. And again, this is all ignoring the high probability that Pokemon won't be handheld exclusive next gen anyway because ot the unified playform and it's implication of a completely shared library between the handheld and console. I wanted to make this post as an "even without all that, Gamefreak could still make an absolutely massive Pokemon game on the next handheld." |
You have a point about Assassin Creed but I'm not sure if we can compare the development cost of an annual, 3D action-adventure game to a massive, open world RPG game. Wouldn't it be better if we look at games with huge overworlds like Grand Theft Auto, Skyrim, or Xenoblade to guess how much this game will cost and how long it will take to develop? Just because top-down Pokemon game release every year since Black 2 (localization makes it seem like from Platinum in US) doesn't mean 3D Pokemon games will release just as quick. In fact, of the three Pokemon games that released from 2012-2014, X and Y are the only new ones in the past four years (Black and White was released in Japan in 2010). Black 2 and ORAS borrowed from an existing engine.
I know the point of your post isn't about a console Pokemon game but I'm going to argue for it anyway. I truly believe that Gamefreak told people they won't make a console Pokemon game for this reason: so their fans won't skip out on the handheld RPGs for a bigger console version. Ever since, fans got used to RPG Pokemon games only appearing in handhelds and Stadium games for home consoles. Now that GameFreak has developed cel shading and 3D polygons for Pokemon, they know their fans are less willingly to believe that Pokemon is better suited on handhelds. Did you know Masuda used to claim that Pokemon's success came from its sprite art? It's only a matter of time before they make a Pokemon 3D game on console that replicates the handheld experience with a bigger 3D world.
What do you think about Nintendo treating Pokemon like Mario; keeping top-down Pokemon games for traditional fans while developing the new Pokemon 3D game series.







