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StuOhQ said:
outlawauron said:

Bayonetta 2 (<135k) did less than half of what Bayonetta (140k on PS3, 209k on 360) did in the same time. Bayonetta 2 was also released during the holidays.

The userbase argument doesn't work for games with smaller audiences.

You do realize that ~135k in the US is considerably more than half of 209k, and obviously 140k, right? If we're talking combined numbers, then it would make perfect sense for the game on a single system to sell less than on two systems at once -- and that is completely disregarding the userbase argument (which I think did play a major role in sales). 

Of course you combine the two platforms. It's the same game and the money goes to the same place. If it were exclusive to 360 or PS3, the respective sales on a single platform would have been higher.



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