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pokoko said:
SJReiter said:
I'd love to know what sales of Skylanders and Disney Infinity were over the same time period...

Skylanders sold over 30 million toys from launch in the fall of 2011 through the first quarter of 2012.  I think they've topped 200 million toys sold up to the end of 2014.  The franchise generated over $2 billion in revenue by the beginning of 2014.  I'm pretty sure that Infinity has similar numbers.

Amiibo is a drop in the bucket in comparison.

This is really where the problem sets in.  Will it turn into an actual revenue stream or will it be an occassional revenue hiccup when new figures release?  Does it have any real shot at growth?  Was the launch the high-water mark?  I'm kind of skeptical of Nintendo's strategy with Amiibo, to be honest, and I'm not sure it will catch on with anyone except die-hard Nintendo fans.  I think it needs its own thing besides being DLC for other games or it will struggle to find mass-market consumer appeal.

Well its idiotic to not assume that Nintenod has its own Amiibo game planned and being worked on.  I expect ot see it at E3.  The Amiibo's are clearly selling well so  however elementary that game was at the start it is getting full backing now.  As you said this is a drop in the bucket of figurine sales.  They have to know that they need a game for the amiibo's to pull Skylander/Infinity numbers.  

But seeing things like Fire Emblem utilization in CODE STEAM are some actually good amiibo usage.  Hoping that more future games implement as well.  

But a standalone game for amiibo's only is a must and pretty sure a guarantee.