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Goodnightmoon said:
episteme said:
Seems like they changed their opinion about framerates...

"But being able to compare apples to apples like we have now with The Last of Us, going back and playing the 30 Hz version feels, to quote some people in the office, 'broken.' There's something that can't be captured in screenshots and playing an adventure game where you just walk around and experience the world at the smooth 60 Hz. You really just have to feel it."

http://www.gamespot.com/articles/the-last-of-us-remastered-devs-discuss-making-60fp/1100-6421147/

Well, this says everything.
They know 60 fps is always a better experience, not all the games have the same improvement at 60fps, that´s right, you can´t compare MK8 with Uncharted, MK8 need it more, but I really think they can easily achiveve the 60 fps but they want a beautifull trailer, cause this generation seems to care more about trailers than everything else, and impressive shootscreens, and if you sacrifice some visuals to lock the game at 60fps, you lose part of the hype of your trailers and your pictures of the game, and they obviously want hype even if they have to sacrifice better gameplay experience. But well, if the game is stable at 30 is not so big deal, but i wish companies were thinking more about the actual gameplay feel rather than the cinematic feeling.

But you can compare TLoU with Uncharted.

ND themselves said TLoU felt "broken" at 30FPS compared to TLoU:R.