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JazzB1987 said:
Zekkyou said:
JazzB1987 said:
Hahaha Naughty Dog is so backwards....

60 is gameplay. Gameplay is player experience. I dont care if I have 10 or 8 trees in a jungle on some random hill I cannot reach anyway.

I hate how ND puts visuals above gameplay and compromises the gameplay with bad framerate (like in TLoU which even got GOTY....)

They didn't mention visuals, just "something that would really impact the player's experience". If, for example, they had to choose between lots crazy set pieces or a locked 60fps, i'd much rather the former. I'm a player. My experience would benefit more from the set pieces.

Opinions are fun o/

This does not make sense at all. If you are a player your experience is better the better control precision etc you have NOT the more things you have to look at that dont have much importance to the actual gameplay. You can have huge levels even at 60fps as long as you dont add nonsense that requires alot of processing power.

I am also not criticizing that the game runs at 30 fps. 30 fps is acceptable to me (as long as there is NO drop)  its the fact that NaughtyDog kinda says player experience has nothing to do with framerate and imput/precision etc. 

Its almost Ubisoft "cinematic experience" level of nonsense.

Ah you mean that thing that they're literally saying nowhere?

And how you don't understand that bigger and more crazy set pieces do in fact greatly impact the experience is beyond me.